The Mana War: Part 2
Sleep Inducer: Level 2
Wearable device with a needle prick on the palm. On touch causes victim to sleep for 10 minutes until woken by violent action or extremely loud noise.
Lightning Wall Projector: Level 5
3 smaller cubes and 1 large cubes that can be set up in a line, when activated creates a 30×30×1 foot wall of electric bolts that inflicts damage = 5 to anything that passes through, conforms to the space and lasts 10 minutes.
Strength Boost: Level 6
Synth patch with a picture of a smilley face on one side, smelly goop on the other. Attaches to the skin, when slapped it activates, adding 1 to Might Edge for 1 hour.
Detonation: Level 8
A hexagonal object that, when thrown (short range) explodes in that immediate distance dealing 8 points of electrical damage to everything.
Adhesion Clamps: Level 1
Painful finger clamps attach to all fingers and to your feet that allows for automatic climbing of any surface, even horizontal ones. Lasts for 20 minutes.
Eagleseyes: Level 1
Needle injection into one of your eyeballs which grants the ability to see 10 times as far as normal for one hour.
Density Nodule: Level 1
Crystal nodule affixed to a melee weapon, for the next 28 hours each time the weapon strikes a solid creature or object it suddenly increases in weight dramatically, causing the blow to inflict an additional 2 point of damage.
Phase Changer: Level 6
A belt that, when activated, puts the user our of phase for one minutes. During this time, the user can pass through solid objects as though she were entirely insubstantial, like a ghost. She cannot make physical attacks or be physically attacked.
Rejuvenator: Level 3
Homemade pill, restores 3 points to the user's intellect pool.
Visage Changer: Level 6 — OCCULTIC
A tube of moldable paste, which, when applied, changes the appearance of one human-sized creature. The change takes 10 minutes to apply and lasts 28 hours.